Epic lets developers self-publish on the Games Store

It's now much easier for game studios to release their work on the Epic Games Store. Epic has introduced long-awaited self-publishing tools that let anyone release games through its storefront. They'll have to pay $100 per title and meet certain requirements (more on those in a moment), but they won't have to contend with the hand-curated selection of before.Self-published games can't have discriminatory content, porn or illegal material. Titles with online play have to support crossplay across all PC stores, and they must include Epic Games Store achievements if there are achievements in other PC stores. Releases also have to meet a baseline quality level that matches the description customers see, and they'll need (free) age ratings in countries where they're required. As with the Epic Games Store's usual practices, the main draw is the higher cut of revenue. Epic takes a relatively modest 12 percent cut where its main rival, Steam, can take up to 30 percent depending on sales figures. The company also doesn't demand a portion of in-app purchases if they're made using a non-Epic payment system. While it's potentially more lucrative for most developers, it's particularly beneficial for small studios that may want to reach a large audience without giving up a large chunk of their revenue.The self-publish mechanism has taken a long tim to reach this point. Epic first started beta-testing the feature in August 2021 ahead of an expected 2022 debut. The delay is because... Continue reading at 'Engadget'

[ Engadget | 2023-03-09 16:20:56 UTC ]
News tagged with: #sales figures #in-app purchases #large audience #large chunk #developing software #self-publish

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Game developer Rebellion is opening its own UK film and TV studio

The UK game developer behind Sniper Elite is opening its own film studio where it plans to shoot a Judge Dredd TV series and Rogue Trooper film. Rebellion, which also created the PSVR tank shooter Battlezone, nabbed the rights to the comic books afte... Continue reading at Engadget

[ Engadget | 2018-11-26 00:00:00 UTC ]
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OWN IT! to publish ‘game-changing’ football psychology book

OWN IT! has acquired world rights to a book, Soccology, about the psychology behind football, by former professional footballer Kevin George. Continue reading at The Bookseller

[ The Bookseller | 2018-11-20 00:00:00 UTC ]
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Discord’s game store is here to take a bite out of Steam

The popular gaming chat app wants to be the local bookstore to Steam’s Amazon. Discord hopes to claim a piece of the $29 billion digital PC game sales market by adding a store to its popular gaming chat app. The Discord Store Beta, which is launching today after a limited test run in Canada,... Continue reading at Fast Company

[ Fast Company | 2018-10-16 00:00:00 UTC ]
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A new Snapchat feature lets publishers create live stories out of users’ posts

Snapchat is launching a new feature with 26 publishers including CNN and NBC Sports. And unlike a lot of platform features, it doesn't require a ton of resources. The post A new Snapchat feature lets publishers create live stories out of users’ posts appeared first on Digiday. Continue reading at Digiday

[ Digiday | 2018-09-13 00:00:00 UTC ]
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Ready Reader One: Game Developers Look Toward Comics

Comics publishers and video game developers prove a natural match, with overlapping fan bases and complementary content making for eye-popping revenue opportunities. Continue reading at Publishers Weekly

[ Publishers Weekly | 2018-08-10 00:00:00 UTC ]
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Prima Games Takes Travel Publishing to Virtual Worlds

The 25-year-old imprint at Penguin Random House’s DK division has adopted a hybrid publishing model to evolve along with the video game industry. Continue reading at Publishers Weekly

[ Publishers Weekly | 2018-04-27 00:00:00 UTC ]
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A Giant, Multi-Dimensional Chess Game: Publishing in the Age of Platforms

Authenticity and reader service remain paramount at the second annual PubTech Connect conference. The post A Giant, Multi-Dimensional Chess Game: Publishing in the Age of Platforms appeared first on Folio:. Continue reading at Folio Magazine

[ Folio Magazine | 2018-03-09 00:00:00 UTC ]
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IBPA Develops Standards for Hybrid Publishers

As hybrid publishing becomes a bigger part of the publishing business, the Independent Book Publishers Association (IBPA) has developed a nine-point list of criteria defining what it means to be a reputable hybrid publisher. Continue reading at Publishers Weekly

[ Publishers Weekly | 2018-02-23 00:00:00 UTC ]
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Facebook news feed changes shift publisher audience development priorities

Now that Facebook is all but turning off publishers’ reach in the news feed, audience engagement pros feel vindication but also face new pressures. The post Facebook news feed changes shift publisher audience development priorities appeared first on Digiday. Continue reading at Digiday

[ Digiday | 2018-01-27 00:00:00 UTC ]
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Facebook May Let Publishers Label Posts as Breaking News

Facebook confirmed that it is testing a way for publishers to add a "breaking news" label to their posts. The Next Web director of social media Matt Navarra shared a screenshot of the feature via tweet: NEW: Facebook working on a 'Breaking News' tag for news publishers Pages?... Continue reading at AdWeek

[ AdWeek | 2017-11-07 00:00:00 UTC ]
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Ukrainian Publishers Look to Further Develop Their Book Market and International Profile

With a bright, new stand design and a newly launched Ukrainian Book Institute, the country's publishers and literature made a big splash in Frankfurt. The post Ukrainian Publishers Look to Further Develop Their Book Market and International Profile appeared first on Publishing Perspectives. Continue reading at Publishing Perspectives

[ Publishing Perspectives | 2017-10-13 00:00:00 UTC ]
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Apple News Lets Publishers Test Serving Ads From Google's DoubleClick

Apple's latest iOS is out, the news app is updated, and for publishers a new ad serving trial is under way with help from an unlikely ally, Google.A select group of publishers are testing ad insertions into their Apple News pages using DoubleClick For Publishers, according to a number of... Continue reading at Advertising Age

[ Advertising Age | 2017-10-02 00:00:00 UTC ]
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'Significant Zero' and 'Blood Sweat and Pixels' Review: Taking On Game Development, and the Demon That Is "Crunch"

Two recent books take readers into the pressure cooker that videogame development can so often become. Continue reading at Wired

[ Wired | 2017-09-29 00:00:00 UTC ]
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Let's do something about publishing's gender pay gap

Julia Kingsford asks what can be done to close the gender pay, and C-suite, gap in publishing. Continue reading at The Bookseller

[ The Bookseller | 2017-09-09 00:00:00 UTC ]
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Facebook Lets Publishers Put Logos Next to Headlines

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[ Advertising Age | 2017-08-23 00:00:00 UTC ]
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Xbox’s self-published indies have their own space on the store

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[ Engadget | 2017-08-11 00:00:00 UTC ]
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Microsoft's first self-published Xbox indie games are here

Microsoft has quietly launched the Xbox Creators Program on Xbox One. Finding it and its wares on the Xbox Store may prove tough, however. Back in March, Microsoft said the self-publishing program would exist in its own subsection of the marketplace,... Continue reading at Engadget

[ Engadget | 2017-07-19 00:00:00 UTC ]
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Hack: Publishers Game Facebook By Posting Pictures As 'Videos'

Credit: Illustration by Tam Nguyen/ Ad AgeIf you can't beat the system, game the system.Facebook has made it clear that it will prioritize and reward publishers who post video on the platform. But publishers lacking in video content need not wory, though: One new tactic involves posting static... Continue reading at Advertising Age

[ Advertising Age | 2017-07-08 00:00:00 UTC ]
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Totally Entwined launches e-store and self-publishing platform

Bonnier Publishing UK's Totally Entwined Group has launched a romance e-store and self-publishing platform called First For Romance. Continue reading at The Bookseller

[ The Bookseller | 2017-06-29 00:00:00 UTC ]
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Facebook Audience Network Added a Rewarded Video Option for Game Publishers

Facebook Wednesday introduced an ad format for its Facebook Audience Network mobile ad network designed specifically for game publishers. The social network said in a blog post that McKinsey projects ad spending by the gaming sector to reach $6.9 billion by 2019, adding that research from game... Continue reading at AdWeek

[ AdWeek | 2017-06-28 00:00:00 UTC ]
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