Children of the Sun burst onto the indie scene like a muzzle flash on a dark night. Publisher Devolver Digital dropped the game’s first trailer on February 1, showcasing frenzied sniper shots and a radioactive art style. A Steam demo highlighting its initial seven stages went live that same day and became a breakout hit during February’s Steam Next Fest. Two months later it landed in full and to broad acclaim. This explosive reveal and rapid release timeline mirrors the game itself — chaotic but contained, swift and direct, sharp and bright. Though it feels like Children of the Sun popped into existence over the span of two months, it took solo developer René Rother more than 20 years to get here. René Rother As a kid in Berlin in the early 2000s, Rother was fascinated by the booming mod community. He spent his time messing around with free Counter-Strike mapping tools and Quake III mods from the demo discs tucked into his PC magazines. Rother daydreamed about having a job in game development, but it never felt like an attainable goal. “It just didn't seem possible to make games,” he told Engadget. “It's like it was this huge black box.” Rother couldn’t see an easy entry point until the 2010s, when mesh libraries and tools like GameMaker and Unity became more accessible. He discovered a fondness for creating 3D interactive art. But aside from some free online Javascript courses, he didn’t know how to program anything, so his output was limited. “I dabbled into it a little... Continue reading at 'Engadget'
[ Engadget | 2024-04-18 19:45:11 UTC ]
Reynolds earned a standing ovation for an intensely personal keynote that touched on family, religion, his closest friends and relationships, the power of narrative, and the central, “sacred” role libraries play in people’s lives. Continue reading at Publishers Weekly
[ Publishers Weekly | 2019-06-22 04:00:00 UTC ]
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Among the week's headlines: the 2019 ALA Annual Conference kicks off in Washington DC; Librarians cry foul over Hachette's new digital terms for libraries; and the DPLA wins a major grant. Continue reading at Publishers Weekly
[ Publishers Weekly | 2019-06-21 04:00:00 UTC ]
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In Weare, New Hampshire, a small town about 45 minutes from the state’s southern border with Massachusetts, the local newspaper Continue reading at Editor & Publisher
[ Editor & Publisher | 2019-06-20 19:15:00 UTC ]
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The Global Literature in Libraries Initiative takes translations to the ALA Annual Conference and administers a YA prize. Continue reading at Publishers Weekly
[ Publishers Weekly | 2019-06-14 04:00:00 UTC ]
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Among the stories making news this week: veteran bookseller and library advocate Tim Coates releases a reader-focused survey; more drama over Drag Queen Storytimes; and what to expect from all the talk of antitrust action in the tech sector. Continue reading at Publishers Weekly
[ Publishers Weekly | 2019-06-14 04:00:00 UTC ]
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