Graphicly abandoned their iTunes-like comic book marketplace to develop a full suite of online publishing tools for visual storytellers. As Adrian Tomine has pointed out, the one-time subculture of comics and graphic novels has migrated into the mainstream over the past decade. The marketplace for visual stories might be booming, but until recently, graphic offerings on e-reader platforms were fairly limited. Either because of low-resolution screens or poor options for self-publishing to digital stores, graphic novelists just weren’t very well-read on Kindles or iPads. Graphicly, a small three-year-old startup, aims to change that. Originally, the company’s mission was to become an “iTunes for comics” marketplace, letting authors and publishing houses offer titles to readers for purchase via a dedicated app. But a recent TechCrunch interview with CEO Micah Baldwin revealed that the company is pivoting away from being a marketplace to focus on supporting the self-publishing ecosystem for visual stories.Read Full Story Continue reading at 'Fast Company'
[ Fast Company | 2012-11-14 00:00:00 UTC ]